In 2000, Ari Feldman wrote a book called Designing Arcade Computer Game Graphics. Unfortunately, it was taken out of print (although copies still exist in the retail channel). Ari Feldman has been so kind to give me the right to distribute the book electronically. In this way all of you can learn about how to create graphics for your games.
Graphics play a central role in the computer gaming experience, and arcade-style games are no exception. Designing Arcade Computer Game Graphics emphasizes the development of quality graphics for 2D arcade-style computer games, both online and offline, including such topics as game design and documentation, animation, proper color usage, and fonts.



